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Knight Errant

(image)

Extremely talented warriors who come to the barracks are instead taken to the monasteries of Eltire, where they are learned the secrets of effective fighting and especially defense. After that they are accepted to the council guard and equipped with the best armor available to the Eltirean people.

Advances from:
Advances to: Knight of the Sun
Cost: 14
HP: 36
Movement: 5
XP: 27
Level: 1
Alignment: lawful
IDEoS Knight Errant
Abilities:
(image)hammer
impact
9 - 2
melee
Resistances:
blade10%
pierce-10%
impact20%
fire10%
cold10%
arcane-10%
TerrainMovement CostDefense
Flat140%
Frozen320%
Unwalkable9920%
بُسْتان الفُطر250%
تلال250%
جبال360%
جبال منيعة9940%
رمال230%
ساحلي230%
غابة250%
قرية160%
قصر160%
كهف240%
مستنقع320%
مياه ضحلة320%
مياه عميقة9920%